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Mkelley wrote:I find it hard to believe that pro animators put up with this.
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I guess it might be if you have a shop of hundreds of animators all working on different parts of a project.įor this one-man shop it's pretty obvious that AS is about ten times as good - and for a fraction (truly) of the cost. I find it hard to believe that pro animators put up with this - so it must be that TB is bought by admin types who feel the level of control is worth the price. With AS I can have it ready in a minute or two :>) (I really love the line "With Digital Pro, you can have it ready in a week or two!" Yipes. But, more to the point, I think you'll see how insanely complicated TB DP is - to rig this thing you must almost literally jump through hoops. Now, first of all you'll all see that you can do this easily in AS with bones. Today's lesson seemed worth looking at, as they were talking about using IK with a character that would otherwise have to be drawn by hand. From time to time these lessons even apply to AS, so they are worth checking out. One of the nice things about the list is they do give you lessons on using the (incredibly complicated) products they sell. So I've been on the TB Digital Pro mailing list for quite some time (and even downloaded and played with the demo). That said, like a lot of people I always look at new software just in case it becomes the "holy grail" that makes all I've seen before obsolete.
![toon boom studio 4.5 toon boom studio 4.5](http://www.ddooo.com/uppic/141214/201412140106308201.jpg)
I've said this on a number of occasions, but despite the fact I own Toon Boom Studio (and owned it long before I had Anime Studio) I have never been able to do anything useful in it.